STL IGDA – International Game Developers Association of St. Louis, Missouri

Support, resources, and networking opportunities for professional game developers in St. Louis, Missouri

Upcoming Industry Events

  • Mini Talks on Tools and Processes for the St. Louis Scatterjam / Crew Forming

    Date: September 30, 2014
    Time: 7:00 pm - 10:00 pm
    Location: Location TBD
    Description: The St. Louis Scatterjam is coming up on October 3rd weekend and promises to result in some awesome games. This event will teach you some tools and practices to make your Scatterjam game even more amazing. The plan is to have 3 speakers give 20 minute talks on things that will have a positive and tangible effect on maximizing productivity to make the best games you can.

    1. Westin Breger - Source Control (The basics of Git and Beyond)
    2. ??? - Project Management (How not to spend effort on stuff you won't use)
    3. ??? - Something else useful

    This will be followed up by some lightly guided free time where anyone who doesn't have a Crew prepared for the Scatterjam yet can find a compatible group for the weekend.

    This meetup will be best for people who are planning on participating in the Scatterjam, but the lessons will be applicable to anyone at nearly any skill level.


  • October Game Jam - SCATTERJAM!

    Date: October 3, 2014
    Time: 5:30 pm - 8:30 pm
    Location: Washington University in St. Louis (LabSci 300 (check the site for a map!), Saint Louis, MO)
    Description: Ever wanted to make a video game? HERE'S WHAT YOU DO.

    1) Grab a friend. Or several! This is your Crew -- the people you'll be making your game with.

    2) Invent a name for your Crew and register at

    3) Bring your Crew to the opening ceremony, get pumped, and get the theme.

    4) SCATTER! You and your Crew go somewhere to work together, and crank out a game over the next 48 hours.

    5) Return to the closing ceremony and show it all off to the roar of the crowd, including local developers from Riot, Butterscotch Shenanigans, Graphite Lab, Happy Badger Studio, & Simutronics, as well as musical guest Fat Bard, who will be playing live covers of video game tunes.

    If you've ever wanted to lay claim to the sentence:
    this event is for you.

    If you've been to previous game jams in St Louis, bear in mind that this one has TWO KEY DIFFERENCES:

    1) You bring your own Crew. There is no team formation at this jam.

    2) We don't provide a work space for you. Your team has to have one already lined up! This can be someone's house, a cafe, or whatever -- so long as you're welcome there!

    Friday, October 3rd
    5:30pm - Doors of LabSci open, live video game music
    6:10pm - How to Jam presentation and Keynote
    6:25pm - Jam Theme released, Crews scattered

    Saturday, October 4th
    All day - Crews work from their favorite cafes, dorms, offices, and other haunts, and keep in touch with #stlscatterjam, plus the IRC chat on the web site and associated Twitch streams

    Sunday, October 5th
    5:30pm - Doors of LabSci open, live video game music
    6:10pm - Crews demo their games for 2-3 minutes a piece
    7:30pm - Closing remarks & chat with local devs


  • SLSC's First Fridays - Local Dev Showcase

    Date: October 3, 2014
    Time: 6:00 pm - 9:00 pm
    Location: Saint Louis Science Center, 5050 Oakland Ave, St. Louis, MO 63110, United States
    Description: Come see what other St. Louis game devs are up to! The Saint Louis Science Center offers monthly booth space for local game developers to bring their creations and demo with the First Friday event crowds, allowing devs to both playtest and practice booth presence.

    If you're interested in booth space, contact us so that we can put you in touch with the First Fridays event organizers.

    More information here:

  • Game Dev Drinkup

    Date: October 9, 2014
    Time: 8:00 pm - 11:00 pm
    Location: Orbit Pinball Lounge - 7401 Hazel Ave, St Louis, MO 63143
    Description: Get together with other local game developers for some brew and chats! Always a good time, with pinball, skeeball, games, drinks, and raffles for swag.

  • Scatterjam Game Demos, Lessons Learned, and Feedback For Future Events

    Date: October 13, 2014
    Time: 7:00 pm - 10:00 pm
    Location: Location TBD
    Description: Everyone who made a game at the 2014 St. Louis Scatterjam at Wash U is invited to bring their game with them, demo it for a bit longer than at the closing ceremonies, and talk about what they learned making their game. In between each demo we will ask for feedback on how we can do the event better next time. After the event, anyone who brings their game can set it up for anyone to play. This should be fun and laid back, but will likely run a little long.

    If you couldn't make it to the Scatterjam but are curious about what the participants were able to accomplish in just 48 hours this is the best place to see some of the games that were made.


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